There are 3 images that are included but not used. These are starvation.png, dehydration.png and bleeding.png. They can be used as described longer down in the document under examples of the OverwriteNextDeath function if you desire.
Groups
The group system can be used for almost anything. It does NOT have to be used strictly as "groups". You can for example set it up so server donors get special tags or name colours, or even use it to display the level of the player, the options are endless. A player can only in practice be in one group at any given time, assigning more than one group will give odd results.
You don't have to use the group system even though it is included, however, it will likely add to the experience. Remember to set Config.UseGroups to true if you are going to use them.
Lobbies
Lobbies allow you to separate players so they don't see killfeeds from for example minigames utilising routing buckets. The system should be self-explanatory on how to use it, the exports are similar to the group exports.
Just as groups, you don't have to use them, however, it can add to the experience. Remember to set Config.UseLobbies to true if you are going to use them.
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