Mads' Resource Documentation
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  • General Info
    • ❓Questions and Answers
      • Is X script locked/encrypted?
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  • Resources
    • 🪑Sit Anywhere
      • Adding Custom Models
      • Falling Through the Map
      • Exports
      • Events
    • 🚁Helicopter Camera
      • Adding custom helicopters
      • Moving the UI above the minimap
      • Adding controller inputs
      • Controls
      • Exports
      • Events
    • 🚙Slash Tires
      • Exports
      • Events
    • 🕶️Stungrenade
      • Adding the Stungrenade as an item
      • Measures Against Cheaters
      • Exports
      • Events
    • 🪖CS Styled Killfeed
      • General Information
      • Exports - Client Side
      • Exports - Server Side
      • Examples
      • Adding Messages to the feed
      • Weapons List / Death Reasons
      • Changing the position if the killfeed
    • Crouch & Crawl
      • Exports
    • 🔫Taser Effect
    • 🔭Telescopes
    • 🩺Crutches
      • How to make the script compatible with ps-walkstyle
    • ⛽No Exploding Pumps
    • 👠Hookers
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  1. Resources
  2. Helicopter Camera

Events

There are 2 events intended to be used by external scripts, these are helicam:enteredCamera and helicam:leftCamera. Both events are fired on the client that opens the camera. Both events have 1 parameter, netId which is the network id of the helicopter. These events can for example be used to toggle the hud.

Examples

AddEventHandler('helicam:enteredCamera', function(netId)
    print("Local player entered camera of helicopter with network id: "..tostring(netId))
end)

AddEventHandler('helicam:leftCamera', function(netId)
    print("Local player left camera of helicopter with network id: "..tostring(netId))
end)

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Last updated 2 years ago

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