Last updated
Last updated
IsPlayerCrouched
Returns if the local player is crouched
None
Boolean
IsPlayerProne
Returns if the local player is laying down or not
None
Boolean
IsPlayerCrawling
Returns if the player is crawling (only when moving forward/backward)
None
Boolean
GetPlayerProneType
Returns if the player is on his back or front ("onfront" or "onback")
None
String