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This is used to create a group after the initial start of the script.
Checks if the group exists.
Adds a player to the specified group.
Removes the player from the group.
Gets the group the specified player is in.
Check if the player is in the group.
A setter for group attributes, you can also use this to remove any attributes by passing nil as a value.
A getter for group attributes.
This is used to create a lobby after the initial start of the script.
This is used to delete a lobby after the initial start of the script.
Checks if the specified lobby exists.
Adds a player to the specified lobby.
Removes the player from the lobby.
Gets the lobby the specified player is in.
A setter for lobby attributes, you can also use this to remove any attributes by passing nil as a value.
A getter for lobby attributes.
Adds every member of a group to a lobby.
Removes every member of a group from a lobby.
See for more info.